Status Report

NASA: Solving the Challenges of Space in the RealWorld and InWorld

By SpaceRef Editor
December 15, 2011
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The RealWorld-InWorld NASA Engineering Design Challenge encourages students in grades 7-12 to explore and build skills essential for successful careers in science, technology, engineering and mathematics through two phases of project-based learning and team competition.

RealWorld (Phase 1): Teams of middle- and high-school-aged students with support of their teachers/coaches/parents work collaboratively as engineers and scientists to explore and design solutions related to the James Webb Space Telescope and Robonaut 2.

RealWorld Phase ends: January 27, 2012. To be considered to move to the InWorld phase, all RealWorld work must be submitted by this deadline.

Recognition: Submitted final project solutions will be featured on the RealWorld-InWorld website, and teams will receive recognition for their work once they complete the RealWorld challenge and InWorld registration.

InWorld (Phase 2): Participating college students select teams of two to four middle- and high-school-aged students who have completed the RealWorld phase to build their InWorld teams. Participation is limited to U.S. citizens. Teams work in a 3-D virtual online environment using 21st Century tools to refine designs and to create 3-D models of their design solutions.

InWorld Phase begins: January 28, 2012.
InWorld Phase ends: April 20, 2012.

Recognition: InWorld teams will compete for cash awards ($1,000 per member, including team leader, for each winning team). Contest rules apply.

NASA scientists and engineers visit and “chat” virtually throughout both phases of the challenge.

To learn more about the challenge and to register for online resources for this free and flexible project, visit www.nasarealworldinworld.org.

SpaceRef staff editor.